badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling with #maya high poly #zbrush textures with #SubstancePainter render with #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco @pixologic Artstation

By A Mystery Man Writer
badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling  with #maya high poly #zbrush textures with #SubstancePainter render with  #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco  @pixologic Artstation
badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling  with #maya high poly #zbrush textures with #SubstancePainter render with  #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco  @pixologic Artstation

Creating a High Poly Human in Mudbox and Exporting the Base Mesh and Texture Maps to Maya

badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling  with #maya high poly #zbrush textures with #SubstancePainter render with  #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco  @pixologic Artstation

Autodesk Maya, Substance painter, Marmoset Toolbag, ZBrush

badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling  with #maya high poly #zbrush textures with #SubstancePainter render with  #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco  @pixologic Artstation

Stylized Wooden Stool in Autodesk Maya 2022, Zbrush and Substance 3D Painter 2022

badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling  with #maya high poly #zbrush textures with #SubstancePainter render with  #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco  @pixologic Artstation

Character and Material Setup in Marmoset Toolbag

badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling  with #maya high poly #zbrush textures with #SubstancePainter render with  #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco  @pixologic Artstation

How To: Stylized Wooden Planks Texture [Part 3]

badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling  with #maya high poly #zbrush textures with #SubstancePainter render with  #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco  @pixologic Artstation

Creating a High Poly Human in Mudbox and Exporting the Base Mesh and Texture Maps to Maya

badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling  with #maya high poly #zbrush textures with #SubstancePainter render with  #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco  @pixologic Artstation

HOW TO EXPORT FROM ZBRUSH TO SUBSTANCE PAINTER HIGH POLY TO LOW POLY BAKING (BEGINNERS TUTORIAL)

badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling  with #maya high poly #zbrush textures with #SubstancePainter render with  #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco  @pixologic Artstation

Texture and Render ZBrush Sketches in Toolbag 4

badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling  with #maya high poly #zbrush textures with #SubstancePainter render with  #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco  @pixologic Artstation

Stylized Character Presentation in Toolbag

badtRIP on X: Hey some personal works from me old wooden Hobo Bed modeling  with #maya high poly #zbrush textures with #SubstancePainter render with  #marmosettoolbag retopology #instalod @InstaLOD_io @Substance3D @marmosetco  @pixologic Artstation

Rendering Realistic Clothing and Armor Materials in Toolbag